
Tuesday, June 15, 2010
Thursday, May 6, 2010
Renders
Renders
Thursday, April 15, 2010
Lighting - first pass
Wednesday, April 7, 2010
Just posted how the blend shape issue got resolved on CG Talk if anyone wants to look at it.
http://forums.cgsociety.org/showthread.php?p=6452104#post6452104
^_^
http://forums.cgsociety.org/showthread.php?p=6452104#post6452104
^_^
Tuesday, April 6, 2010
Blendshape problem
So, we had some problems with the blendshapes.
The problem can be found here. I found the result, and I'll post a follow up on how it got fixed shortly.
http://forums.cgsociety.org/showthread.php?f=7&t=868880
The problem can be found here. I found the result, and I'll post a follow up on how it got fixed shortly.
http://forums.cgsociety.org/showthread.php?f=7&t=868880
Tuesday, March 16, 2010
curtain test
I want very subtle movements for the curtain. This is looking okay so far, working on making it look better.
playing with ncloth
Thursday, March 4, 2010
TV
Tuesday, March 2, 2010
props!
Monday, March 1, 2010
Skinned!!
Love how the monster is moving. Tentacles are smooth, no folding, doesn't look like crap! :D etc.
Wednesday, February 24, 2010
models
So everytime we take a step forward, a new problem arises and we are pushed two steps back. After getting the rigs done, skinning the characters was terrible. Problem - little geometry. So we had to go back, fix the models (add geometry) and re-UV the characters.
Here are the new models. FIXED! Never ever ever ever touching the geometry again! phew!

Here are the new models. FIXED! Never ever ever ever touching the geometry again! phew!

Tuesday, February 9, 2010
Been awhile
Hello everybody! It's been awhile since our last post, so we are getting back into the gear with the animation short.
Last week we were attacked with unforeseen file corruption, which put us behind schedule, but we are beginning to catch up. We're thinking positive about it.
Below are links to show our progress on the rigs themselves, we are going to be skinning them soon and work on some blendshapes. Things are looking good right now, we'll keep posting.
Boy Rig Progress
Monster Rig Progress
Monster Blendshapes Progress
-
Darren
Madi
Last week we were attacked with unforeseen file corruption, which put us behind schedule, but we are beginning to catch up. We're thinking positive about it.
Below are links to show our progress on the rigs themselves, we are going to be skinning them soon and work on some blendshapes. Things are looking good right now, we'll keep posting.
Boy Rig Progress
Monster Rig Progress
Monster Blendshapes Progress
-
Darren
Madi
Subscribe to:
Posts (Atom)











